osu! Cursor Dance Bot
Watch any beatmap play itself. Pick a map, choose a danser-style mover, and get a full MP4 with intro, music and results screen — no replay file needed.
osu!standard · flower / half-circle / momentum / bezier / linear movers · RGB cursor
How the dance bot works
From beatmap to finished video in three steps
Pick a beatmap
Drop any .osz or .osu file — no replay needed. Choose a difficulty and a cursor mover.
The bot plays it
A danser-style dance bot generates a perfect SS cursor path at 240 Hz and the render engine turns it into a video.
Download the MP4
Full video with intro card, music, gameplay and results screen — ready for YouTube, Twitter, and Discord.
Five cursor movers, danser-style
The same movement algorithm family as danser-go's cursor dance, running in your browser
Flower
The signature danser look — the cursor swings through petal-shaped bézier arcs, alternating sides between notes so long jumps bloom into flowing loops.
Half-circle
Every jump becomes a clean semicircular arc. Calm, readable motion that works beautifully on jump maps and older classics.
Momentum
Physics-flavored movement that preserves travel direction between notes, curving out and back in like a real player with flow aim.
Bezier
Perpendicular quadratic curves with a randomized feel — a softer middle ground between linear and flower.
Linear
Straight-line robot precision, note to note. The classic "aimbot" look for tech and speed maps.
Frequently asked questions
What is an osu! cursor dance bot?
A cursor dance bot plays a beatmap automatically with stylised cursor movement — instead of the shortest path, it "dances" between hit objects using movement algorithms (movers) like flower, half-circle and momentum, the same concept popularised by danser-go.
Do I need a replay (.osr) file?
No. Unlike replay rendering, the dance bot only needs the beatmap (.osz or .osu). It generates a perfect play by itself, complete with slider follows and spinner orbits.
Is the cursor dance bot free?
Yes — 720p and 1080p at 60 fps renders are free with a small osr2mp4.com watermark. Supporters unlock 1080p 120 fps and 4K 240 Hz motion-blur renders with no watermark.
Which movers are supported?
Flower, half-circle, momentum, bezier and linear — the same mover family as danser-go, including configurable spinner RPM and an optional RGB rainbow cursor trail.
How long does a render take?
Usually around real-time or faster: a 2-minute map at 1080p60 typically finishes in about one to two minutes. A live progress bar shows the estimated time remaining.
Have a real play to show off?
Convert your own .osr replay to MP4 with skins, hitsounds and a results screen.